GABRIEL MADOG JOYCE
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FACE MY FINAL FORM

Comedic Brawler

Development Time - 4 Days
Team Size - 5
Development Year - 2018
Role - Technical Design
Engine - Unreal Engine 4


Face My Final Form is an arena fighting game developed for the 'Spring Epic Jam' based on common anime cliches.

We all loved those ridiculous moments in the anime we watched as kids where the bad guy and protagonist would fight for hours, before revealing that they had form after form to ascend into and wanted to capture that feeling.

Most of my time on this project was spent on the camera, as well as implementing features I thought would improve the game feel. Such as ragdolls and destructible environments. My contributions were a big part of the core experience and a lot of players had fun witnessing the emergent interactions I created alone.
Contributions

Camera Design
Gameplay
Destructibles
Ragdolls
Effects
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